Searched refs:DIAGONAL (Results 1 – 1 of 1) sorted by relevance
43 private static final float DIAGONAL = (float) (Math.PI / 4); // 45 deg field in DiagonalClassifier79 float minAngle = DIAGONAL - mHorizontalAngleRange; in calculateFalsingResult()80 float maxAngle = DIAGONAL + mHorizontalAngleRange; in calculateFalsingResult()82 minAngle = DIAGONAL - mVerticalAngleRange; in calculateFalsingResult()83 maxAngle = DIAGONAL + mVerticalAngleRange; in calculateFalsingResult()