Searched refs:DeviceHandler (Results 1 – 8 of 8) sorted by relevance
189 std::string DeviceHandler::GetPartitionNameForDevice(const std::string& query_device) { in GetPartitionNameForDevice()251 void DeviceHandler::FixupSysPermissions(const std::string& upath, in FixupSysPermissions()269 std::tuple<mode_t, uid_t, gid_t> DeviceHandler::GetDevicePermissions( in GetDevicePermissions()282 void DeviceHandler::MakeDevice(const std::string& path, bool block, int major, int minor, in MakeDevice()371 std::vector<std::string> DeviceHandler::GetBlockDeviceSymlinks(const Uevent& uevent) const { in GetBlockDeviceSymlinks()514 void DeviceHandler::HandleAshmemUevent(const Uevent& uevent) { in HandleAshmemUevent()531 void DeviceHandler::HandleUevent(const Uevent& uevent) { in HandleUevent()584 void DeviceHandler::ColdbootDone() { in ColdbootDone()588 DeviceHandler::DeviceHandler(std::vector<Permissions> dev_permissions, in DeviceHandler() function in android::init::DeviceHandler599 DeviceHandler::DeviceHandler() in DeviceHandler() function in android::init::DeviceHandler[all …]
110 class DeviceHandler : public UeventHandler {114 DeviceHandler();115 DeviceHandler(std::vector<Permissions> dev_permissions,118 virtual ~DeviceHandler() = default;
34 device_handler_ = std::make_unique<DeviceHandler>( in BlockDevInitializer()90 auto partition_name = DeviceHandler::GetPartitionNameForDevice(uevent.device_name); in HandleUevent()
41 std::unique_ptr<DeviceHandler> device_handler_;
352 uevent_handlers.emplace_back(std::make_unique<DeviceHandler>( in ueventd_main()
60 DeviceHandler device_handler_;
52 private final DeviceHandler mHandler;77 mHandler = new DeviceHandler(mThread.getLooper()); in Device()147 private class DeviceHandler extends Handler { class in Device151 DeviceHandler(Looper looper) { in DeviceHandler() method in Device.DeviceHandler
54 private final DeviceHandler mHandler;102 mHandler = new DeviceHandler(mThread.getLooper()); in Device()154 private class DeviceHandler extends Handler { class in Device158 public DeviceHandler(Looper looper) { in DeviceHandler() method in Device.DeviceHandler