Searched refs:GeometryFudgeFactor (Results 1 – 2 of 2) sorted by relevance
199 left = floorf(left + Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()200 top = floorf(top + Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()201 right = ceilf(right - Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()202 bottom = ceilf(bottom - Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()208 left = floorf(left + 0.5f - Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()209 top = floorf(top + 0.5f - Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()210 right = floorf(right + 0.5f + Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()211 bottom = floorf(bottom + 0.5f + Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()
38 static float GeometryFudgeFactor() { return 0.0656f; } in GeometryFudgeFactor() function