Searched refs:ISymbolSource (Results 1 – 4 of 4) sorted by relevance
50 class ISymbolSource; variable83 void AppendSource(std::unique_ptr<ISymbolSource> source);87 void PrependSource(std::unique_ptr<ISymbolSource> source);106 std::vector<std::unique_ptr<ISymbolSource>> sources_;128 ResourceId id, const std::vector<std::unique_ptr<ISymbolSource>>& sources) = 0;141 const std::vector<std::unique_ptr<ISymbolSource>>& sources) override;143 ResourceId id, const std::vector<std::unique_ptr<ISymbolSource>>& sources) override;151 class ISymbolSource {153 virtual ~ISymbolSource() = default;174 class ResourceTableSymbolSource : public ISymbolSource {[all …]
58 void SymbolTable::AppendSource(std::unique_ptr<ISymbolSource> source) { in AppendSource()65 void SymbolTable::PrependSource(std::unique_ptr<ISymbolSource> source) { in PrependSource()163 const ResourceName& name, const std::vector<std::unique_ptr<ISymbolSource>>& sources) { in FindByName()174 ResourceId id, const std::vector<std::unique_ptr<ISymbolSource>>& sources) { in FindById()
129 ContextBuilder& AddSymbolSource(std::unique_ptr<ISymbolSource> src) { in AddSymbolSource()172 std::unique_ptr<ISymbolSource> Build() { in Build()177 class StaticSymbolSource : public ISymbolSource {
202 const std::vector<std::unique_ptr<ISymbolSource>>& sources) override { in FindByName()