Searched refs:colorArray (Results 1 – 6 of 6) sorted by relevance
/aosp14/frameworks/base/libs/hwui/jni/ |
H A D | Shader.cpp | 137 static std::vector<SkColor4f> convertColorLongs(JNIEnv* env, jlongArray colorArray) { in convertColorLongs() argument 138 const size_t count = env->GetArrayLength(colorArray); in convertColorLongs() 139 const jlong* colorValues = env->GetLongArrayElements(colorArray, nullptr); in convertColorLongs() 146 env->ReleaseLongArrayElements(colorArray, const_cast<jlong*>(colorValues), JNI_ABORT); in convertColorLongs() 153 jfloat x0, jfloat y0, jfloat x1, jfloat y1, jlongArray colorArray, in LinearGradient_create() argument 159 std::vector<SkColor4f> colors = convertColorLongs(env, colorArray); in LinearGradient_create() 188 jlongArray colorArray, in RadialGradient_create() argument 199 std::vector<SkColor4f> colors = convertColorLongs(env, colorArray); in RadialGradient_create() 226 jlongArray colorArray, jfloatArray jpositions, jlong colorSpaceHandle) { in SweepGradient_create() argument 227 std::vector<SkColor4f> colors = convertColorLongs(env, colorArray); in SweepGradient_create()
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/aosp14/frameworks/base/telephony/java/com/android/internal/telephony/uicc/ |
H A D | IccUtils.java | 630 int length, int[] colorArray, int bits) { in mapTo2OrderBitColor() argument 633 return mapToNon2OrderBitColor(data, valueIndex, length, colorArray, in mapTo2OrderBitColor() 660 resultArray[resultIndex++] = colorArray[(tempByte >> (offset * bits)) in mapTo2OrderBitColor() 668 int length, int[] colorArray, int bits) { in mapToNon2OrderBitColor() argument 671 return mapTo2OrderBitColor(data, valueIndex, length, colorArray, in mapToNon2OrderBitColor()
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/aosp14/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 509 float[] colorArray = getColor(color); in prepareDraw() local 510 boolean blendingEnabled = (colorArray[3] < 1f); in prepareDraw() 513 GLES20.glBlendColor(colorArray[0], colorArray[1], colorArray[2], colorArray[3]); in prepareDraw() 517 GLES20.glUniform4fv(mDrawParameters[INDEX_COLOR].handle, 1, colorArray, 0); in prepareDraw()
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/aosp14/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/transition/ |
H A D | TransitionAnimationHelper.java | 243 final float[] colorArray = new float[] { bgColor.red(), bgColor.green(), bgColor.blue() }; in addBackgroundToTransition() local 252 .setColor(animationBackgroundSurface, colorArray) in addBackgroundToTransition()
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H A D | DefaultTransitionHandler.java | 553 final float[] colorArray = new float[] { bgColor.red(), bgColor.green(), bgColor.blue() }; in addBackgroundColorOnTDA() local 564 startTransaction.setColor(backgroundSurface, colorArray) in addBackgroundColorOnTDA()
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/aosp14/frameworks/base/tools/aapt/ |
H A D | ResourceTable.cpp | 165 static const char16_t colorArray[] = variable 188 { colorArray, sizeof(colorArray)/2, ResTable_map::TYPE_COLOR,
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