Searched refs:isFingerDown (Results 1 – 6 of 6) sorted by relevance
96 when(mUdfpsController.isFingerDown()).thenReturn(false); in setUp()269 when(mUdfpsController.isFingerDown()).thenReturn(true); in testDelayEnterDozeScreenState_whenUdfpsFingerDown()276 when(mUdfpsController.isFingerDown()).thenReturn(false); in testDelayEnterDozeScreenState_whenUdfpsFingerDown()297 when(mUdfpsController.isFingerDown()).thenReturn(true); in testDelayExitPulsingScreenState_whenUdfpsFingerDown()304 when(mUdfpsController.isFingerDown()).thenReturn(false); in testDelayExitPulsingScreenState_whenUdfpsFingerDown()
168 && mUdfpsController != null && mUdfpsController.isFingerDown(); in transitionTo()211 if (mUdfpsController != null && mUdfpsController.isFingerDown()) { in applyPendingScreenState()
817 if (isFingerDown() in onMotionEvent()856 isFingerDown() in onMotionEvent()906 public boolean isFingerDown() { in isFingerDown() method in FullScreenMagnificationGestureHandler.DetectingState
1673 assertTrue(mUdfpsController.isFingerDown()); in onAodInterrupt_onAcquiredGood_fingerNoLongerDown()1683 assertFalse(mUdfpsController.isFingerDown()); in onAodInterrupt_onAcquiredGood_fingerNoLongerDown()
1139 public boolean isFingerDown() { in isFingerDown() method in UdfpsController
1154 return mUdfpsController.isFingerDown(); in isUdfpsFingerDown()