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Searched refs:isIntUniformType (Results 1 – 2 of 2) sorted by relevance

/aosp14/frameworks/base/libs/hwui/jni/
H A Dandroid_graphics_Mesh.cpp85 static bool isIntUniformType(const SkRuntimeEffect::Uniform::Type& type) { in isIntUniformType() function
120 } else if (isIntUniformType(uniform.fVar->type)) { in nativeUpdateFloatUniforms()
154 } else if (!isIntUniformType(uniform.fVar->type)) { in nativeUpdateIntUniforms()
H A DShader.cpp305 static bool isIntUniformType(const SkRuntimeEffect::Uniform::Type& type) { in isIntUniformType() function
340 } else if (isIntUniformType(uniform.fVar->type)) { in UpdateFloatUniforms()
372 } else if (!isIntUniformType(uniform.fVar->type)) { in UpdateIntUniforms()