Searched refs:isRegionDark (Results 1 – 8 of 8) sorted by relevance
107 private var isRegionDark = false regex132 override fun onRegionDarknessChanged(isRegionDark: Boolean) {133 this@DefaultClockFaceController.isRegionDark = isRegionDark159 } else if (isRegionDark) {
112 public void updateHandleColor(boolean isRegionDark, boolean animated) { in updateHandleColor() argument113 int newColor = isRegionDark ? mHandleLightColor : mHandleDarkColor; in updateHandleColor()
352 final boolean isRegionDark = Color.luminance(color) <= 0.5; in updateHandleColor()353 mHandleView.updateHandleColor(isRegionDark, animated); in updateHandleColor()
104 private fun getRegionDarkness(isRegionDark: Boolean): RegionDarkness {105 return if (isRegionDark) {
164 fun onRegionDarknessChanged(isRegionDark: Boolean)
327 void onRegionDarknessChanged(boolean isRegionDark);
372 public void onRegionDarknessChanged(boolean isRegionDark) { in NavigationBarEdgePanel()373 setIsDark(!isRegionDark, true /* animate */); in NavigationBarEdgePanel()
647 public void onRegionDarknessChanged(boolean isRegionDark) { in NavigationBar()649 !isRegionDark, true /* animate */); in NavigationBar()