Searched refs:is_game (Results 1 – 1 of 1) sorted by relevance
696 int32_t is_game; member in aapt::Application712 is_game = GetAttributeIntegerDefault(FindAttribute(element, ISGAME_ATTR), 0); in Extract()772 if (is_game != 0) { in Print()786 application->set_game(is_game != 0); in ToProto()