Searched refs:lerpAmount (Results 1 – 1 of 1) sorted by relevance
255 float lerpAmount = (float) millisSinceStart / (float) mMillisUntilFullJitter; in updateBurnInOffsets() local256 burnInOffset = Math.round(MathUtils.lerp(0f, mMaxBurnInOffset, lerpAmount)); in updateBurnInOffsets()