Searched refs:mBufferState (Results 1 – 2 of 2) sorted by relevance
27 mBufferState(RELEASED), in BufferProducerThread()61 if (mBufferState == CAPTURING) { in setSurfaceLocked()64 while (mBufferState == CAPTURING) { in setSurfaceLocked()72 mBufferState = RELEASED; in setSurfaceLocked()83 if (mBufferState != CAPTURING) { in onCaptured()87 mBufferState = CAPTURED; in onCaptured()90 mBufferState = RELEASED; in onCaptured()116 while (mBufferState == CAPTURING) { in threadLoop()123 if (mBufferState == CAPTURED && anw != NULL) { in threadLoop()130 mBufferState = RELEASED; in threadLoop()[all …]
47 } mBufferState; variable