Searched refs:mDepthSize (Results 1 – 2 of 2) sorted by relevance
951 mDepthSize = depthSize; in ComponentSizeChooser()963 if ((d >= mDepthSize) && (s >= mStencilSize)) { in chooseConfig()996 protected int mDepthSize; field in GLSurfaceView.ComponentSizeChooser
34535 Landroid/opengl/GLSurfaceView$ComponentSizeChooser;->mDepthSize:I