Searched refs:mDirtyPropertyFields (Results 1 – 2 of 2) sorted by relevance
137 return mDirtyPropertyFields & field; in isPropertyFieldDirty()140 void setPropertyFieldsDirty(uint32_t fields) { mDirtyPropertyFields |= fields; } in setPropertyFieldsDirty()253 uint32_t mDirtyPropertyFields; variable
64 , mDirtyPropertyFields(0) in RenderNode()307 if (mDirtyPropertyFields) { in pushStagingPropertiesChanges()308 mDirtyPropertyFields = 0; in pushStagingPropertiesChanges()