Searched refs:mLightInfo (Results 1 – 2 of 2) sorted by relevance
289 mLightInfo.ambientShadowAlpha = ambientShadowAlpha; in setLightAlpha()290 mLightInfo.spotShadowAlpha = spotShadowAlpha; in setLightAlpha()602 mLightInfo, mRenderNodes, &(profiler()), mBufferParams); in draw()950 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo); in buildLayer()
321 LightInfo mLightInfo; variable