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Searched refs:mLightInfo (Results 1 – 2 of 2) sorted by relevance

/aosp14/frameworks/base/libs/hwui/renderthread/
H A DCanvasContext.cpp289 mLightInfo.ambientShadowAlpha = ambientShadowAlpha; in setLightAlpha()
290 mLightInfo.spotShadowAlpha = spotShadowAlpha; in setLightAlpha()
602 mLightInfo, mRenderNodes, &(profiler()), mBufferParams); in draw()
950 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo); in buildLayer()
H A DCanvasContext.h321 LightInfo mLightInfo; variable