Searched refs:mRippleStyle (Results 1 – 1 of 1) sorted by relevance
349 if (mState.mRippleStyle == STYLE_SOLID) { in setRippleActive()369 if (mState.mRippleStyle == STYLE_SOLID) { in setBackgroundActive()423 if (mState.mRippleStyle == STYLE_SOLID) { in setVisible()808 if (mState.mRippleStyle == STYLE_SOLID) { in draw()1128 && mState.mRippleStyle == STYLE_SOLID) { in getMaskType()1219 if (mState.mRippleStyle == STYLE_PATTERNED) { in updateRipplePaint()1226 if (mState.mRippleStyle == STYLE_PATTERNED) { in updateRipplePaint()1242 int maskColor = mState.mRippleStyle == STYLE_PATTERNED ? color : color | 0xFF000000; in updateRipplePaint()1336 int mRippleStyle = FORCE_PATTERNED_STYLE ? STYLE_PATTERNED : STYLE_SOLID; field in RippleDrawable.RippleState1346 mRippleStyle = origs.mRippleStyle; in RippleState()