Searched refs:mUdfpsOverlayInteractor (Results 1 – 2 of 2) sorted by relevance
139 @Mock private UdfpsOverlayInteractor mUdfpsOverlayInteractor; field in StatusBarKeyguardViewManagerTest207 mUdfpsOverlayInteractor, in setUp()710 mUdfpsOverlayInteractor, in hideAlternateBouncer_beforeCentralSurfacesRegistered()791 when(mUdfpsOverlayInteractor.isTouchWithinUdfpsArea(any())).thenReturn(false); in handleDispatchTouchEvent_shouldInterceptTouchAndHandleTouch()817 when(mUdfpsOverlayInteractor.isTouchWithinUdfpsArea(any())).thenReturn(true); in handleDispatchTouchEvent_shouldInterceptTouchButNotHandleTouch()892 when(mUdfpsOverlayInteractor.isTouchWithinUdfpsArea(any())).thenReturn(false); in alternateBouncerOnTouch_actionDownThenUp_noMinTimeShown_noHideAltBouncer()916 when(mUdfpsOverlayInteractor.isTouchWithinUdfpsArea(any())).thenReturn(false); in alternateBouncerOnTouch_actionDownThenUp_handlesTouch_hidesAltBouncer()940 when(mUdfpsOverlayInteractor.isTouchWithinUdfpsArea(any())).thenReturn(false); in alternateBouncerOnTouch_actionUp_doesNotHideAlternateBouncer()
298 private final UdfpsOverlayInteractor mUdfpsOverlayInteractor; field in StatusBarKeyguardViewManager398 mUdfpsOverlayInteractor = udfpsOverlayInteractor; in StatusBarKeyguardViewManager()1506 && !mUdfpsOverlayInteractor.isTouchWithinUdfpsArea(event)) { in dispatchTouchEvent()