Searched refs:moves (Results 1 – 4 of 4) sorted by relevance
119 moves.addAll(mPendingMoves); in runPendingAnimations()120 mMovesList.add(moves); in runPendingAnimations()129 moves.clear(); in runPendingAnimations()130 mMovesList.remove(moves); in runPendingAnimations()471 MoveInfo moveInfo = moves.get(j); in endAnimation()476 moves.remove(j); in endAnimation()477 if (moves.isEmpty()) { in endAnimation()592 count = moves.size(); in endAnimations()600 moves.remove(j); in endAnimations()601 if (moves.isEmpty()) { in endAnimations()[all …]
23 …NE. This is used to chain animations together, so that when one animation moves, the other ‘follow…45 …t’ point along the given path using a traditional Animator. As the target moves, the translationX/…
13 * The dispatcher immediately moves out of the main thread upon broadcast, giving back control to `s…
185 `DemoMobileConnectionsRepository`. When the system moves into demo mode, the