/aosp14/frameworks/base/graphics/java/android/graphics/ |
H A D | RuntimeShader.java | 416 public void setIntUniform(@NonNull String uniformName, int value) { in setIntUniform() method in RuntimeShader 417 setIntUniform(uniformName, value, 0, 0, 0, 1); in setIntUniform() 427 public void setIntUniform(@NonNull String uniformName, int value1, int value2) { in setIntUniform() method in RuntimeShader 428 setIntUniform(uniformName, value1, value2, 0, 0, 2); in setIntUniform() 439 public void setIntUniform(@NonNull String uniformName, int value1, int value2, int value3) { in setIntUniform() method in RuntimeShader 440 setIntUniform(uniformName, value1, value2, value3, 0, 3); in setIntUniform() 451 public void setIntUniform(@NonNull String uniformName, int value1, int value2, in setIntUniform() method in RuntimeShader 453 setIntUniform(uniformName, value1, value2, value3, value4, 4); in setIntUniform() 464 public void setIntUniform(@NonNull String uniformName, @NonNull int[] values) { in setIntUniform() method in RuntimeShader 475 private void setIntUniform(@NonNull String uniformName, int value1, int value2, int value3, in setIntUniform() method in RuntimeShader
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H A D | Mesh.java | 274 public void setIntUniform(@NonNull String uniformName, int value) { in setIntUniform() method in Mesh 275 setIntUniform(uniformName, value, 0, 0, 0, 1); in setIntUniform() 287 public void setIntUniform(@NonNull String uniformName, int value1, int value2) { in setIntUniform() method in Mesh 288 setIntUniform(uniformName, value1, value2, 0, 0, 2); in setIntUniform() 301 public void setIntUniform(@NonNull String uniformName, int value1, int value2, int value3) { in setIntUniform() method in Mesh 302 setIntUniform(uniformName, value1, value2, value3, 0, 3); in setIntUniform() 316 public void setIntUniform( in setIntUniform() method in Mesh 318 setIntUniform(uniformName, value1, value2, value3, value4, 4); in setIntUniform() 330 public void setIntUniform(@NonNull String uniformName, @NonNull int[] values) { in setIntUniform() method in Mesh 347 private void setIntUniform( in setIntUniform() method in Mesh
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/aosp14/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | BitmapTransitionView.kt | 96 mShader.setIntUniform("imageDimensions", width, height)
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/aosp14/frameworks/base/tools/aapt2/integration-tests/CommandTests/ |
H A D | android-33.jar | AndroidManifest.xml
META-INF/
META-INF/MANIFEST.MF
NOTICES/
NOTICES/libcore ... |
/aosp14/frameworks/base/core/api/ |
H A D | current.txt | 15826 method public void setIntUniform(@NonNull String, int); 15827 method public void setIntUniform(@NonNull String, int, int); 15828 method public void setIntUniform(@NonNull String, int, int, int); 15829 method public void setIntUniform(@NonNull String, int, int, int, int); 15830 method public void setIntUniform(@NonNull String, @NonNull int[]); 16616 method public void setIntUniform(@NonNull String, int); 16617 method public void setIntUniform(@NonNull String, int, int); 16618 method public void setIntUniform(@NonNull String, int, int, int); 16619 method public void setIntUniform(@NonNull String, int, int, int, int); 16620 method public void setIntUniform(@NonNull String, @NonNull int[]);
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