Searched refs:sumX (Results 1 – 3 of 3) sorted by relevance
292 float sumX = 0, sumY = 0; in onTouchEvent() local309 sumX += event.getX(i); in onTouchEvent()313 focusX = sumX / div; in onTouchEvent()
561 float sumX = 0, sumY = 0; in onTouchEvent() local565 sumX += ev.getX(i); in onTouchEvent()569 final float focusX = sumX / div; in onTouchEvent()
229 float sumX = 0, sumY = 0; in onTouchEvent() local234 sumX += event.getX(i); in onTouchEvent()238 float x = sumX / div; in onTouchEvent()