Searched refs:sweep (Results 1 – 4 of 4) sorted by relevance
/aosp14/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | GradientDrawable.java | 1021 float sweep = st.mUseLevelForShape ? (360.0f * getLevel() / 10000.0f) : 360f; 1049 if (sweep < 360 && sweep > -360) { 1056 ringPath.arcTo(bounds, 0.0f, sweep, false); 1058 ringPath.arcTo(innerBounds, sweep, -sweep, false);
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/aosp14/frameworks/base/graphics/java/android/graphics/ |
H A D | BaseCanvas.java | 793 float bottom, float startAngle, float sweep, boolean useCenter, long nativePaint); in nDrawArc() argument
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H A D | BaseRecordingCanvas.java | 681 float bottom, float startAngle, float sweep, boolean useCenter, long nativePaint); in nDrawArc() argument
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/aosp14/frameworks/base/core/proto/android/server/ |
H A D | jobscheduler.proto | 216 // Mapping: standby bucket -> number of heartbeats between each sweep of
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