Searched refs:textArray (Results 1 – 3 of 3) sorted by relevance
/aosp14/frameworks/base/libs/hwui/jni/ |
H A D | Paint.cpp | 213 jchar* textArray = env->GetCharArrayElements(text, nullptr); in getTextAdvances___CIIIII_FI() local 216 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); in getTextAdvances___CIIIII_FI() 229 env->ReleaseStringChars(text, textArray); in getTextAdvances__StringIIIII_FI() 252 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); in getTextRunCursor___C() 264 env->ReleaseStringChars(text, textArray); in getTextRunCursor__String() 339 env->ReleaseStringChars(text, textArray); in getTextPath__String() 364 env->ReleaseStringChars(text, textArray); in getStringBounds() 532 ScopedCharArrayRO textArray(env, text); in getRunAdvance___CIIIIZI_F() local 546 ScopedCharArrayRO textArray(env, text); in getRunCharacterAdvance___CIIIIZI_FI_F() local 567 ScopedCharArrayRO textArray(env, text); in getOffsetForAdvance___CIIIIZF_I() local [all …]
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H A D | android_graphics_RenderNode.cpp | 64 const char* textArray = env->GetStringUTFChars(name, NULL); in android_view_RenderNode_create() local 65 renderNode->setName(textArray); in android_view_RenderNode_create() 66 env->ReleaseStringUTFChars(name, textArray); in android_view_RenderNode_create()
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/aosp14/frameworks/base/libs/hwui/jni/text/ |
H A D | GraphemeBreak.cpp | 39 ScopedCharArrayRO textArray(env, text); in nIsGraphemeBreak() local 44 bool isBreak = minikin::GraphemeBreak::isGraphemeBreak(advancesArray.get(), textArray.get(), in nIsGraphemeBreak()
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