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/aosp14/system/core/libutils/
H A DVector_test.cpp120 Vector<int> vector1; in TEST_F() local
121 vector1.add(1); in TEST_F()
122 vector1.add(2); in TEST_F()
123 vector1.add(3); in TEST_F()
124 vector1.add(4); in TEST_F()
126 Vector<int> vector2 = vector1; in TEST_F()
127 ASSERT_EQ(vector1.array(), vector2.array()); in TEST_F()
130 ASSERT_NE(vector1.editArray(), vector2.editArray()); in TEST_F()
133 ASSERT_EQ(vector1.size(), vector2.size()); in TEST_F()
134 for (size_t i = 0; i < vector1.size(); ++i) { in TEST_F()
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/aosp14/frameworks/base/core/java/android/gesture/
H A DGestureUtils.java407 static float squaredEuclideanDistance(float[] vector1, float[] vector2) { in squaredEuclideanDistance() argument
409 int size = vector1.length; in squaredEuclideanDistance()
411 float difference = vector1[i] - vector2[i]; in squaredEuclideanDistance()
424 static float cosineDistance(float[] vector1, float[] vector2) { in cosineDistance() argument
426 int len = vector1.length; in cosineDistance()
428 sum += vector1[i] * vector2[i]; in cosineDistance()
441 static float minimumCosineDistance(float[] vector1, float[] vector2, int numOrientations) { in minimumCosineDistance() argument
442 final int len = vector1.length; in minimumCosineDistance()
446 a += vector1[i] * vector2[i] + vector1[i + 1] * vector2[i + 1]; in minimumCosineDistance()
447 b += vector1[i] * vector2[i + 1] - vector1[i + 1] * vector2[i]; in minimumCosineDistance()