Searched refs:ADD_HANDLER (Results 1 – 1 of 1) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | postprocess_impl.cpp | 235 #define ADD_HANDLER(Fx, Bit) \ in SetEntity() macro 243 ADD_HANDLER(Bloom, PostProcessComponent::BLOOM_BIT); in SetEntity() 244 ADD_HANDLER(Blur, PostProcessComponent::BLUR_BIT); in SetEntity() 246 ADD_HANDLER(ColorFringe, PostProcessComponent::COLOR_FRINGE_BIT); in SetEntity() 247 ADD_HANDLER(DepthOfField, PostProcessComponent::DOF_BIT); in SetEntity() 248 ADD_HANDLER(Dither, PostProcessComponent::DITHER_BIT); in SetEntity() 249 ADD_HANDLER(Fxaa, PostProcessComponent::FXAA_BIT); in SetEntity() 250 ADD_HANDLER(MotionBlur, PostProcessComponent::MOTION_BLUR_BIT); in SetEntity() 251 ADD_HANDLER(Taa, PostProcessComponent::TAA_BIT); in SetEntity() 252 ADD_HANDLER(Tonemap, PostProcessComponent::TONEMAP_BIT); in SetEntity() [all …]
|