Searched refs:ANGLE_360 (Results 1 – 1 of 1) sorted by relevance
35 constexpr int32_t ANGLE_360 = 360; variable327 [&]() { trailingTailDate_->Set(ANGLE_360); }, in StartRingLoadingTailAnimation()378 float date = value / maxValue * ANGLE_360 + ANGLE_45; in StartRingSweepingAnimation()875 …to angle = std::min((value_->Get() / maxValue_->Get()) * ANGLE_360, static_cast<float>(ANGLE_360)); in PaintRing()1060 pos.emplace_back((ANGLE_360 - additionalAngle) / ANGLE_360); in PaintBeginHalf()1107 pos.emplace_back(additionalAngle / ANGLE_360); in PaintEndHalf()1196 double totalDegree = ANGLE_360; in PaintRingSweeping()1388 ANGLE_270, ANGLE_360); in PaintScaleRing()1393 …le angle = std::min((value_->Get() / maxValue_->Get()) * ANGLE_360, static_cast<float>(ANGLE_360)); in PaintScaleRing()1753 ANGLE_270, ANGLE_360); in PaintScaleRingForApiNine()[all …]