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Searched refs:ANGLE_360 (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/progress/
H A Dprogress_modifier.cpp35 constexpr int32_t ANGLE_360 = 360; variable
327 [&]() { trailingTailDate_->Set(ANGLE_360); }, in StartRingLoadingTailAnimation()
378 float date = value / maxValue * ANGLE_360 + ANGLE_45; in StartRingSweepingAnimation()
875 …to angle = std::min((value_->Get() / maxValue_->Get()) * ANGLE_360, static_cast<float>(ANGLE_360)); in PaintRing()
1060 pos.emplace_back((ANGLE_360 - additionalAngle) / ANGLE_360); in PaintBeginHalf()
1107 pos.emplace_back(additionalAngle / ANGLE_360); in PaintEndHalf()
1196 double totalDegree = ANGLE_360; in PaintRingSweeping()
1388 ANGLE_270, ANGLE_360); in PaintScaleRing()
1393 …le angle = std::min((value_->Get() / maxValue_->Get()) * ANGLE_360, static_cast<float>(ANGLE_360)); in PaintScaleRing()
1753 ANGLE_270, ANGLE_360); in PaintScaleRingForApiNine()
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