Searched refs:AceScopedPerformanceCheck (Results 1 – 6 of 6) sorted by relevance
31 void AceScopedPerformanceCheck::RecordPerformanceCheckData( in RecordPerformanceCheckData()35 AceScopedPerformanceCheck::AceScopedPerformanceCheck(const std::string& /* name */) {} in AceScopedPerformanceCheck() function in OHOS::Ace::AceScopedPerformanceCheck37 AceScopedPerformanceCheck::~AceScopedPerformanceCheck() {} in ~AceScopedPerformanceCheck()
40 std::string AceScopedPerformanceCheck::currentPath_;69 AceScopedPerformanceCheck::AceScopedPerformanceCheck(const std::string& name) in AceScopedPerformanceCheck() function in OHOS::Ace::AceScopedPerformanceCheck76 AceScopedPerformanceCheck::~AceScopedPerformanceCheck() in ~AceScopedPerformanceCheck()109 std::string AceScopedPerformanceCheck::GetCurrentTime() in GetCurrentTime()130 CodeInfo AceScopedPerformanceCheck::GetCodeInfo(int32_t row, int32_t col) in GetCodeInfo()147 void AceScopedPerformanceCheck::RecordPerformanceCheckData( in RecordPerformanceCheckData()184 void AceScopedPerformanceCheck::RecordPageNodeCountAndDepth( in RecordPageNodeCountAndDepth()218 void AceScopedPerformanceCheck::RecordFunctionTimeout() in RecordFunctionTimeout()245 void AceScopedPerformanceCheck::RecordVsyncTimeout( in RecordVsyncTimeout()280 void AceScopedPerformanceCheck::RecordForEachItemsCount( in RecordForEachItemsCount()[all …]
63 friend class AceScopedPerformanceCheck; variable67 class ACE_EXPORT AceScopedPerformanceCheck final {69 explicit AceScopedPerformanceCheck(const std::string& name);70 ~AceScopedPerformanceCheck();92 ACE_DISALLOW_COPY_AND_MOVE(AceScopedPerformanceCheck);
450 AceScopedPerformanceCheck scoped(functionName); in ExecuteDisappear()497 AceScopedPerformanceCheck scoped(functionName); in ExecuteAboutToBeDeleted()571 AceScopedPerformanceCheck scoped(functionName); in ExecuteFunction()587 AceScopedPerformanceCheck scoped(functionName); in ExecuteFunctionWithReturn()
318 AceScopedPerformanceCheck::RecordPerformanceCheckData(nodeMap, vsyncTimeout, path); in PerformanceCheck()
777 … AceScopedPerformanceCheck::RecordPerformanceCheckData(nodeMap, endTime - startTime, path); in TransitionWithPush()