Searched refs:AddAdditionalNameForHandle (Results 1 – 3 of 3) sorted by relevance
352 shaderMgr_.AddAdditionalNameForHandle(rhr, uri); in CreateComputeShader()422 shaderMgr_.AddAdditionalNameForHandle(firstShaderVariantRhr, fullName); in CreateGraphicsShader()
225 …void AddAdditionalNameForHandle(const RenderHandleReference& handle, const BASE_NS::string_view pa…
638 void ShaderManager::AddAdditionalNameForHandle(const RenderHandleReference& handle, const string_vi… in AddAdditionalNameForHandle() function in ShaderManager