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Searched refs:AllocateMatrixMemory (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.cpp126 void* AllocateMatrixMemory(RenderDataStoreDefaultMaterial::LinearAllocatorStruct& allocator, const … in AllocateMatrixMemory() function
147 return static_cast<Math::Mat4X4*>(AllocateMatrixMemory(allocator, byteSize)); in AllocateMatrices()