Searched refs:AllocateMatrixMemory (Results 1 – 1 of 1) sorted by relevance
126 void* AllocateMatrixMemory(RenderDataStoreDefaultMaterial::LinearAllocatorStruct& allocator, const … in AllocateMatrixMemory() function147 return static_cast<Math::Mat4X4*>(AllocateMatrixMemory(allocator, byteSize)); in AllocateMatrices()