Searched refs:AnimationsNode (Results 1 – 2 of 2) sorted by relevance
201 struct AnimationsNode : public MemoryHeap { struct203 AnimationsNode *next; argument205 AnimationsNode() : transitionImpl(nullptr), next(nullptr) {} in AnimationsNode() function
37 static Component::AnimationsNode *g_animationListHead = nullptr;41 Component::AnimationsNode *point = g_animationListHead; in HandlerAnimations()51 Component::AnimationsNode *point = g_animationListHead; in ReleaseAnimations()53 Component::AnimationsNode *temp = point->next; in ReleaseAnimations()948 AnimationsNode *animation = new AnimationsNode(); in AddAnimationToList()