Searched refs:AudioRoutingManagerAsyncContext (Results 1 – 2 of 2) sorted by relevance
38 struct AudioRoutingManagerAsyncContext : public ContextBase { struct100 static bool CheckContextStatus(std::shared_ptr<AudioRoutingManagerAsyncContext> context);102 std::shared_ptr<AudioRoutingManagerAsyncContext> context);
139 std::shared_ptr<AudioRoutingManagerAsyncContext> context) in CheckAudioRoutingManagerStatus()193 auto context = std::make_shared<AudioRoutingManagerAsyncContext>(); in GetDevices()260 auto context = std::make_shared<AudioRoutingManagerAsyncContext>(); in SelectOutputDevice()296 auto context = std::make_shared<AudioRoutingManagerAsyncContext>(); in SelectOutputDeviceByFilter()336 auto context = std::make_shared<AudioRoutingManagerAsyncContext>(); in SelectInputDevice()372 auto context = std::make_shared<AudioRoutingManagerAsyncContext>(); in SelectInputDeviceByFilter()412 auto context = std::make_shared<AudioRoutingManagerAsyncContext>(); in SetCommunicationDevice()454 auto context = std::make_shared<AudioRoutingManagerAsyncContext>(); in IsCommunicationDeviceActive()522 auto context = std::make_shared<AudioRoutingManagerAsyncContext>(); in GetActiveOutputDeviceDescriptors()549 auto context = std::make_shared<AudioRoutingManagerAsyncContext>(); in GetPreferredOutputDeviceForRendererInfo()[all …]