Searched refs:BEZIER_ARC_SETUP (Results 1 – 1 of 1) sorted by relevance
20 const uint16_t BEZIER_ARC_SETUP = 2; variable60 curve[i * BEZIER_ARC_SETUP] = cx + rx * (px[i] * cosVal - py[i] * sinVal); in ArcToBezier()61 curve[i * BEZIER_ARC_SETUP + 1] = cy + ry * (px[i] * sinVal + py[i] * cosVal); in ArcToBezier()90 numberVertices_ = BEZIER_ARC_SETUP; in Init()113 + numberVertices_ - BEZIER_ARC_SETUP); in Init()209 uint32_t limit = bezierArcModel_.GetNumberVertices() - BEZIER_ARC_SETUP; in Init()210 for (uint32_t i = BEZIER_ARC_SETUP; i < limit; i += BEZIER_ARC_SETUP) { in Init()215 if (bezierArcModel_.GetNumberVertices() > BEZIER_ARC_SETUP) { in Init()216 bezierArcModel_.GetVertices()[bezierArcModel_.GetNumberVertices() - BEZIER_ARC_SETUP] = x2; in Init()