/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_bloom.cpp | 195 cmdList.BindPipeline(psos_.downscaleAndThreshold); in ComputeDownscaleAndThreshold() 215 cmdList.BindPipeline(psos_.downscale); in ComputeDownscale() 250 cmdList.BindPipeline(psos_.upscale); in ComputeUpscale() 285 cmdList.BindPipeline(psos_.combine); in ComputeCombine() 358 cmdList.BindPipeline(psos_.downscaleAndThreshold); in RenderDownscaleAndThreshold() 402 cmdList.BindPipeline(psos_.downscale); in RenderDownscale() 452 cmdList.BindPipeline(psos_.upscale); in RenderUpscale() 492 cmdList.BindPipeline(psos_.combine); in RenderCombine()
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H A D | render_motion_blur.cpp | 202 cmdList.BindPipeline(renderData.pso); in Execute() 277 cmdList.BindPipeline(renderData.pso); in ExecuteTileVelocity() 310 cmdList.BindPipeline(pso); in ExecuteTileVelocity() 339 cmdList.BindPipeline(pso); in ExecuteTileVelocity()
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H A D | render_node_shader_passes_generic.cpp | 196 cmdList.BindPipeline(psoHandle); in ExecuteFrameGraphics() 285 cmdList.BindPipeline(psoHandle); in ExecuteFrameCompute()
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H A D | render_copy.cpp | 122 cmdList.BindPipeline(pso); in Execute()
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H A D | render_blur.cpp | 233 cmdList.BindPipeline(renderData_.psoScale); in RenderData() 328 di.cmdList.BindPipeline(psoHandle); in BlurPass()
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H A D | render_node_back_buffer.cpp | 119 cmdList.BindPipeline(psoHandle_); in ExecuteFrame()
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H A D | render_node_compute_generic.cpp | 146 cmdList.BindPipeline(psoHandle); in ExecuteFrame()
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H A D | render_node_fullscreen_generic.cpp | 127 cmdList.BindPipeline(psoHandle); in ExecuteFrame()
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H A D | render_node_mip_chain_post_process.cpp | 398 cmdList.BindPipeline(pipelineData_.pso); in RenderGraphics()
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H A D | render_node_single_post_process.cpp | 336 cmdList.BindPipeline(psoHandle_); in ExecuteSinglePostProcess()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_copy_helper.cpp | 94 cmdList.BindPipeline(renderData_.pso); in Execute()
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H A D | render_node_morph.cpp | 200 cmdList.BindPipeline(psoHandle_); in ComputeMorphs()
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H A D | render_node_default_shadows_blur.cpp | 241 cmdList.BindPipeline(shaderData_.psoHandle); in RenderBlur()
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H A D | render_node_default_env.cpp | 197 cmdList.BindPipeline(psoHandle_); in RenderData()
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H A D | render_node_camera_cubemap.cpp | 280 cmdList.BindPipeline(psoHandle_); in ExecuteSinglePostProcess()
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H A D | render_node_default_material_deferred_shading.cpp | 178 cmdList.BindPipeline(psoHandle); in RenderData()
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H A D | render_node_default_depth_render_slot.cpp | 207 cmdList.BindPipeline(boundPsoHandle); in RenderSubmeshes()
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H A D | render_node_camera_single_post_process.cpp | 345 cmdList.BindPipeline(psoHandle_); in ExecuteSinglePostProcess()
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H A D | render_node_default_shadow_render_slot.cpp | 345 cmdList.BindPipeline(boundPsoHandle); in RenderSubmeshes()
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H A D | render_node_default_material_render_slot.cpp | 345 cmdList.BindPipeline(boundPsoHandle); in RenderSubmeshes()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_post_process_util.cpp | 521 cmdList.BindPipeline(effect.pso); in ExecuteCombine() 580 cmdList.BindPipeline(fxaaData_.pso); in ExecuteFXAA() 635 cmdList.BindPipeline(taaData_.pso); in ExecuteTAA() 712 cmdList.BindPipeline(dofBlurData_.pso); in ExecuteDofBlur() 782 cmdList.BindPipeline(dofData_.pso); in ExecuteDof() 846 cmdList.BindPipeline(effect.pso); in ExecuteBlit()
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H A D | render_command_list.h | 508 void BindPipeline(const RenderHandle psoHandle) override;
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H A D | render_command_list.cpp | 687 void RenderCommandList::BindPipeline(const RenderHandle psoHandle) in BindPipeline() function in RenderCommandList
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_render_command_list.h | 102 virtual void BindPipeline(const RenderHandle psoHandle) = 0;
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