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Searched refs:BloomType (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Dpost_process_component_manager.cpp60 DECLARE_PROPERTY_TYPE(BloomConfiguration::BloomType);
98 BEGIN_ENUM(BloomConfigurationBloomTypeMetaData, BloomConfiguration::BloomType)
99 DECL_ENUM(BloomConfiguration::BloomType, TYPE_NORMAL, "normal")
100 DECL_ENUM(BloomConfiguration::BloomType, TYPE_HORIZONTAL, "horizontal")
101 DECL_ENUM(BloomConfiguration::BloomType, TYPE_VERTICAL, "vertical")
102 DECL_ENUM(BloomConfiguration::BloomType, TYPE_BILATERAL, "bilateral")
103 END_ENUM(BloomConfigurationBloomTypeMetaData, BloomConfiguration::BloomType)
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Drender_data_configuration_loader.cpp71 CORE_JSON_SERIALIZE_ENUM(BloomConfiguration::BloomType,
73 { static_cast<BloomConfiguration::BloomType>(0x7FFFFFFF), nullptr },
74 { BloomConfiguration::BloomType::TYPE_NORMAL, "normal" },
75 { BloomConfiguration::BloomType::TYPE_HORIZONTAL, "horizontal" },
76 { BloomConfiguration::BloomType::TYPE_VERTICAL, "vertical" },
77 { BloomConfiguration::BloomType::TYPE_BILATERAL, "bilateral" },
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/datastore/
H A Drender_data_store_render_pods.h153 enum BloomType { enum
165 BloomType bloomType { BloomType::TYPE_NORMAL };
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_postprocess.h105 enum BloomType : uint32_t { enum
120 META_PROPERTY(BloomType, Type)
164 META_TYPE(SCENE_NS::IBloom::BloomType)
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dpostprocess_effect_impl.cpp110 SCENE_NS::IBloom, SCENE_NS::IBloom::BloomType, Type, SCENE_NS::IBloom::BloomType::NORMAL)
127 ConvertBindChanges<SCENE_NS::IBloom::BloomType, uint32_t>(
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/api/
H A Dpostprocess.h33 META_API_INTERFACE_PROPERTY_CACHED(Bloom, Type, IBloom::BloomType) in SCENE_BEGIN_NAMESPACE()