Searched refs:CAMERA_SHADER_FOG_BIT (Results 1 – 5 of 5) sorted by relevance
380 CAMERA_SHADER_FOG_BIT = (1 << 0), enumerator
352 currentScene_.cameraShaderFlags &= (~RenderCamera::ShaderFlagBits::CAMERA_SHADER_FOG_BIT); in UpdateCurrentScene()
349 currentScene_.cameraShaderFlags &= (~RenderCamera::ShaderFlagBits::CAMERA_SHADER_FOG_BIT); in UpdateCurrentScene()
643 currentScene_.cameraShaderFlags &= (~RenderCamera::ShaderFlagBits::CAMERA_SHADER_FOG_BIT); in UpdateCurrentScene()
1880 …(camera.fog.id != RenderSceneDataConstants::INVALID_ID) ? RenderCamera::CAMERA_SHADER_FOG_BIT : 0U; in ProcessCameras()