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Searched refs:CLEARCOAT (Results 1 – 8 of 8) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_material.h272 CLEARCOAT, enumerator
393 return GetMappedProperty<float>(CLEARCOAT, MAPPED_INPUTS_INTENSITY); in ClearCoatIntensity()
401 return GetMappedProperty<float>(CLEARCOAT, MAPPED_INPUTS_ROUGHNESS); in ClearCoatRoughness()
409 return GetMappedProperty<float>(CLEARCOAT, MAPPED_INPUTS_NORMAL_SCALE); in ClearCoatNormalScale()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Dmaterial_component.h109 CLEARCOAT, enumerator
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dmaterial_impl.cpp628 …erface_pointer_cast<META_NS::IMetadata>(GetTextureInfo(CORE3D_NS::MaterialComponent::CLEARCOAT))) { in UpdateInputProperties()
802 …erface_pointer_cast<META_NS::IMetadata>(GetTextureInfo(CORE3D_NS::MaterialComponent::CLEARCOAT))) { in BindInputProperties()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp1006 if (materialDesc.textures[MaterialComponent::TextureIndex::CLEARCOAT].factor.x > 0.0f) { in ExportGltfMaterialClearcoat()
1007 …rial.clearcoat.factor = materialDesc.textures[MaterialComponent::TextureIndex::CLEARCOAT].factor.x; in ExportGltfMaterialClearcoat()
1011 …GetTextureIndex(materialDesc, MaterialComponent::TextureIndex::CLEARCOAT, textureHelper, gpuHandle… in ExportGltfMaterialClearcoat()
H A Dgltf2_importer.cpp1578 …desc.textures[MaterialComponent::TextureIndex::CLEARCOAT].factor.x = gltfMaterial.clearcoat.factor; in FillClearcoat()
1580 …erial.clearcoat.texture, importResult, data, em, desc, MaterialComponent::TextureIndex::CLEARCOAT); in FillClearcoat()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Dmaterial_component_manager.cpp367 …DECL_NAMED_PROPERTY2(clearcoat, textures[MaterialComponent::TextureIndex::CLEARCOAT], "Clearcoat",…
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_render_slot.cpp95 defaultMat.resources[MaterialComponent::TextureIndex::CLEARCOAT].handle = in GetDefaultMaterialGpuResources()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp662 if (matComp.textures[MaterialComponent::TextureIndex::CLEARCOAT].factor.x > 0.0f) { in RenderMaterialFlagsFromMaterialValues()