Searched refs:CLEAR_COLOR_BIT (Results 1 – 5 of 5) sorted by relevance
405 CLEAR_COLOR_BIT = (1 << 1), enumerator445 enabled = curBits & PipelineFlagBits::CLEAR_COLOR_BIT; in GetColor()482 curBits |= PipelineFlagBits::CLEAR_COLOR_BIT; in SetColor()484 curBits &= ~PipelineFlagBits::CLEAR_COLOR_BIT; in SetColor()534 curBits |= PipelineFlagBits::CLEAR_COLOR_BIT; in SetMSAA()536 curBits &= ~PipelineFlagBits::CLEAR_COLOR_BIT; in SetMSAA()
71 CLEAR_COLOR_BIT = (1 << 1), enumerator
69 DECL_ENUM(CameraComponent::PipelineFlagBits, CLEAR_COLOR_BIT, "Clear Color")
984 cameraHandle->pipelineFlags |= CORE3D_NS::CameraComponent::CLEAR_COLOR_BIT; in CreateEnvScene()
220 if (pipelineFlags & CameraComponent::PipelineFlagBits::CLEAR_COLOR_BIT) { in GetRenderCameraFlagsFromComponentFlags()