Searched refs:CORE_ACCESS_INPUT_ATTACHMENT_READ_BIT (Results 1 – 5 of 5) sorted by relevance
74 return CORE_ACCESS_INPUT_ATTACHMENT_READ_BIT; in RENDER_BEGIN_NAMESPACE()
1033 refState.accessFlags |= CORE_ACCESS_INPUT_ATTACHMENT_READ_BIT; in ProcessInputAttachments()
222 CORE_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010, enumerator
1502 const bool inputAttachment = (state.accessFlags == CORE_ACCESS_INPUT_ATTACHMENT_READ_BIT); in UpdateStateAndCreateBarriersGpuImage()
1905 … if (accessFlags & (CORE_ACCESS_INPUT_ATTACHMENT_READ_BIT | CORE_ACCESS_COLOR_ATTACHMENT_READ_BIT | in RenderCommandBarrierPoint()