Searched refs:CORE_CULL_MODE_NONE (Results 1 – 6 of 6) sorted by relevance
125 RENDER_NS::CullModeFlags cullModeFlags { RENDER_NS::CullModeFlagBits::CORE_CULL_MODE_NONE };
430 CORE_CULL_MODE_NONE = 0, enumerator1146 CullModeFlags cullModeFlags { CullModeFlagBits::CORE_CULL_MODE_NONE };
55 { CORE_CULL_MODE_NONE, "none" },
1117 … if (gfxState.rasterizationState.cullModeFlags == CullModeFlagBits::CORE_CULL_MODE_NONE) { in UpdateShaderStateToGltfMaterial()1131 … if (gfxState.rasterizationState.cullModeFlags == CullModeFlagBits::CORE_CULL_MODE_NONE) { in UpdateShaderStateToGltfMaterial()
321 SetState(GL_CULL_FACE, (rs.cullModeFlags != CORE_CULL_MODE_NONE)); in SetCullMode()333 case CORE_CULL_MODE_NONE: in SetCullMode()
176 gfxState.rasterizationState.cullModeFlags = CullModeFlagBits::CORE_CULL_MODE_NONE; in FillShaderData()