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Searched refs:CORE_DYNAMIC_STATE_DEPTH_BOUNDS (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dpipeline_state_object_gles.cpp122 flags |= CORE_DYNAMIC_STATE_DEPTH_BOUNDS; in GetDynamicStateFlags()
H A Drender_backend_gles.cpp2834 if (!IS_BIT(dynamicStateFlags_, CORE_DYNAMIC_STATE_DEPTH_BOUNDS)) { in UpdateDepthState()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h709 CORE_DYNAMIC_STATE_DEPTH_BOUNDS = (1 << 5), enumerator