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Searched refs:CORE_FRONT_FACE_COUNTER_CLOCKWISE (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/
H A Dintf_scene_util.h127 RENDER_NS::FrontFace frontFace { RENDER_NS::FrontFace::CORE_FRONT_FACE_COUNTER_CLOCKWISE };
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h444 CORE_FRONT_FACE_COUNTER_CLOCKWISE = 0, enumerator
1148 FrontFace frontFace { FrontFace::CORE_FRONT_FACE_COUNTER_CLOCKWISE };
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader_util.cpp63 { CORE_FRONT_FACE_COUNTER_CLOCKWISE, "counter_clockwise" },
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp342 case CORE_FRONT_FACE_COUNTER_CLOCKWISE: in SetFrontFace()
2990 if (frontFace == FrontFace::CORE_FRONT_FACE_COUNTER_CLOCKWISE) { in UpdateRasterizationState()
2993 frontFace = FrontFace::CORE_FRONT_FACE_COUNTER_CLOCKWISE; in UpdateRasterizationState()