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Searched refs:CORE_GRAPHICS_STATE_INPUT_ASSEMBLY_BIT (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader_util.cpp135 { CORE_GRAPHICS_STATE_INPUT_ASSEMBLY_BIT, "input_assembly_bit" },
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1103 CORE_GRAPHICS_STATE_INPUT_ASSEMBLY_BIT = 0x00000001, enumerator