Searched refs:ChainDelta (Results 1 – 1 of 1) sorted by relevance
757 float ChainDelta = chainAnimation_ ? chainAnimation_->GetValuePredict(0, -offset) : 0.f; in GetStartOverScrollOffset() local758 auto startPos = startMainPos + ChainDelta - currentDelta_; in GetStartOverScrollOffset()775 …float ChainDelta = chainAnimation_ ? chainAnimation_->GetValuePredict(maxListItemIndex_, -offset) … in GetEndOverScrollOffset() local776 auto endPos = endMainPos + ChainDelta - currentDelta_; in GetEndOverScrollOffset()