Searched refs:ComputePipelineStateObject (Results 1 – 12 of 12) sorted by relevance
38 class ComputePipelineStateObject {40 ComputePipelineStateObject() = default;41 virtual ~ComputePipelineStateObject() = default;43 ComputePipelineStateObject(const ComputePipelineStateObject&) = delete;44 ComputePipelineStateObject& operator=(const ComputePipelineStateObject&) = delete;
42 class ComputePipelineStateObject; variable232 virtual BASE_NS::unique_ptr<ComputePipelineStateObject> CreateComputePipelineStateObject(
79 const ComputePipelineStateObject* GetComputePso(111 BASE_NS::vector<BASE_NS::unique_ptr<ComputePipelineStateObject>> pipelineStateObjects;116 BASE_NS::unique_ptr<ComputePipelineStateObject> pso;
378 const ComputePipelineStateObject* NodeContextPsoManager::GetComputePso( in GetComputePso()
59 class ComputePipelineStateObjectVk final : public ComputePipelineStateObject {
35 class ComputePipelineStateObject;170 BASE_NS::unique_ptr<ComputePipelineStateObject> CreateComputePipelineStateObject(
537 : ComputePipelineStateObject(), device_(device) in ComputePipelineStateObjectVk()
1329 unique_ptr<ComputePipelineStateObject> DeviceVk::CreateComputePipelineStateObject(const GpuComputeP… in CreateComputePipelineStateObject()
73 class ComputePipelineStateObjectGLES final : public ComputePipelineStateObject {
44 class ComputePipelineStateObject;161 BASE_NS::unique_ptr<ComputePipelineStateObject> CreateComputePipelineStateObject(
253 : ComputePipelineStateObject(), device_((DeviceGLES&)device) in ComputePipelineStateObjectGLES()
2152 unique_ptr<ComputePipelineStateObject> DeviceGLES::CreateComputePipelineStateObject(const GpuComput… in CreateComputePipelineStateObject()2159 …return unique_ptr<ComputePipelineStateObject> { pipeline->GetPlatformData().computeShader ? pipeli… in CreateComputePipelineStateObject()