Searched refs:CreateAudioEffectChainDynamic (Results 1 – 4 of 4) sorted by relevance
194 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType);211 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType);228 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType);264 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType);284 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType);304 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType);352 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType);380 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType);408 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType);503 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType);[all …]
108 int32_t CreateAudioEffectChainDynamic(const std::string &sceneType);
120 if (audioEffectChainManager->CreateAudioEffectChainDynamic(sceneTypeString) != SUCCESS) { in EffectChainManagerCreateCb()
289 int32_t AudioEffectChainManager::CreateAudioEffectChainDynamic(const std::string &sceneType) in CreateAudioEffectChainDynamic() function in OHOS::AudioStandard::AudioEffectChainManager981 CreateAudioEffectChainDynamic(item.first); in RecoverAllChains()