Searched refs:CreateDefaultViewport (Results 1 – 13 of 13) sorted by relevance
97 virtual ViewportDesc CreateDefaultViewport(const RenderPass& renderPass) const = 0;
56 ViewportDesc CreateDefaultViewport(const RenderPass& renderPass) const override;
554 …etDynamicStateViewport(renderNodeContextMgr_->GetRenderNodeUtil().CreateDefaultViewport(renderPass… in ExecuteCombine()616 …etDynamicStateViewport(renderNodeContextMgr_->GetRenderNodeUtil().CreateDefaultViewport(renderPass… in ExecuteFXAA()676 …etDynamicStateViewport(renderNodeContextMgr_->GetRenderNodeUtil().CreateDefaultViewport(renderPass… in ExecuteTAA()754 …List.SetDynamicStateViewport(renderNodeContextMgr_->GetRenderNodeUtil().CreateDefaultViewport(rp)); in ExecuteDofBlur()817 …etDynamicStateViewport(renderNodeContextMgr_->GetRenderNodeUtil().CreateDefaultViewport(renderPass… in ExecuteDof()860 …ortDesc viewportDesc = renderNodeContextMgr_->GetRenderNodeUtil().CreateDefaultViewport(renderPass… in ExecuteBlit()
334 ViewportDesc RenderNodeUtil::CreateDefaultViewport(const RenderPass& renderPass) const in CreateDefaultViewport() function in RenderNodeUtil
110 const ViewportDesc viewportDesc = renderNodeUtil.CreateDefaultViewport(renderPass); in Execute()
289 const ViewportDesc viewportDesc = renderNodeUtil.CreateDefaultViewport(renderPass); in ExecuteSinglePostProcess()
352 const ViewportDesc viewportDesc = renderNodeUtil.CreateDefaultViewport(renderPass); in ExecuteSinglePostProcess()
425 currentScene_.viewportDesc = renderNodeUtil.CreateDefaultViewport(renderPass_); in CreateDefaultShaderData()
230 …cmdList.SetDynamicStateViewport(renderNodeContextMgr.GetRenderNodeUtil().CreateDefaultViewport(ren… in Execute()258 …const ViewportDesc viewport = renderNodeContextMgr.GetRenderNodeUtil().CreateDefaultViewport(rende… in ExecuteTileVelocity()
138 const ViewportDesc viewportDesc = renderNodeUtil.CreateDefaultViewport(renderPass); in Execute()
106 const ViewportDesc viewportDesc = renderNodeUtil.CreateDefaultViewport(renderPass); in ExecuteFrame()
173 const ViewportDesc viewportDesc = renderNodeUtil.CreateDefaultViewport(renderPass); in ExecuteFrameGraphics()
343 const ViewportDesc viewportDesc = renderNodeUtil.CreateDefaultViewport(renderPass); in ExecuteSinglePostProcess()