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Searched refs:CreateOneFrameDescriptorSet (Results 1 – 10 of 10) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_node_context_descriptor_set_manager.h96 virtual RenderHandle CreateOneFrameDescriptorSet(
104 …virtual RenderHandle CreateOneFrameDescriptorSet(const uint32_t set, const PipelineLayout& pipelin…
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dnode_context_descriptor_set_manager.h70 virtual RenderHandle CreateOneFrameDescriptorSet(
74 …virtual RenderHandle CreateOneFrameDescriptorSet(const uint32_t set, const PipelineLayout& pipelin…
H A Dnode_context_descriptor_set_manager.cpp249 handles.push_back(CreateOneFrameDescriptorSet(ref.binding)); in CreateOneFrameDescriptorSets()
254 RenderHandle NodeContextDescriptorSetManager::CreateOneFrameDescriptorSet( in CreateOneFrameDescriptorSet() function in NodeContextDescriptorSetManager
260 return CreateOneFrameDescriptorSet(ref.bindings); in CreateOneFrameDescriptorSet()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_descriptor_set_manager_gles.h41 RenderHandle CreateOneFrameDescriptorSet(
H A Dnode_context_descriptor_set_manager_gles.cpp102 RenderHandle NodeContextDescriptorSetManagerGLES::CreateOneFrameDescriptorSet( in CreateOneFrameDescriptorSet() function in NodeContextDescriptorSetManagerGLES
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_descriptor_set_manager_vk.h124 RenderHandle CreateOneFrameDescriptorSet(
H A Dnode_context_descriptor_set_manager_vk.cpp432 RenderHandle NodeContextDescriptorSetManagerVk::CreateOneFrameDescriptorSet( in CreateOneFrameDescriptorSet() function in NodeContextDescriptorSetManagerVk
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_shader_passes_generic.cpp216 … descriptorSetHandles[setIdx] = descriptorSetMgr.CreateOneFrameDescriptorSet(currSet.bindings); in ExecuteFrameGraphics()
305 … descriptorSetHandles[setIdx] = descriptorSetMgr.CreateOneFrameDescriptorSet(currSet.bindings); in ExecuteFrameCompute()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_env.cpp257 const RenderHandle descSetHandle = descriptorSetMgr.CreateOneFrameDescriptorSet(descBindings); in UpdateAndBindCustomSet()
H A Drender_node_default_material_render_slot.cpp510 const RenderHandle descSetHandle = descriptorSetMgr.CreateOneFrameDescriptorSet(descBindings); in UpdateAndBindSet3()