Searched refs:CreatePerspective (Results 1 – 10 of 10) sorted by relevance
50 static Matrix4 CreatePerspective(double distance);
91 Matrix4 Matrix4::CreatePerspective(double distance) in CreatePerspective() function in OHOS::Ace::Matrix4
427 operation.matrix4_ = Matrix4::CreatePerspective(distance); in ParseOperationToMatrix()
126 Matrix4 matrix4Obj9 = Matrix4::CreatePerspective(DEFAULT_DOUBLE0);128 Matrix4 matrix4Obj10 = Matrix4::CreatePerspective(DEFAULT_DOUBLE2);
235 EXPECT_EQ(operations[4].matrix4_, Matrix4::CreatePerspective(NUM_D2));
140 transform_ = transform_ * Matrix4::CreatePerspective(static_cast<float>(dx)); in Perspective()305 return Matrix4::CreatePerspective(distance); in ParseTransformEffect()
153 OHOS::Rosen::TransformHelper::CreatePerspective(eye); in WindowUtilMathFuzzPart2()
232 Matrix4 CreatePerspective(const Vector3& camera);
292 Matrix4 CreatePerspective(const Vector3& camera) in CreatePerspective() function
142 TransformHelper::CreatePerspective(cameraPos); in HandleComputeTransform()