Searched refs:Cube (Results 1 – 3 of 3) sorted by relevance
22 class Cube : public Geometry {24 …Cube(std::string name, float width, float height, float depth, Vec3& position) : Geometry(name, po… in Cube() function26 virtual ~Cube() {}; in ~Cube()50 const auto& m = reinterpret_cast<const Cube&>(obj); in IsEqual()
1219 auto& cube = static_cast<Cube &>(*entity); in CreateNode()
2085 …) 。在opengl_draw.cpp里面Init方法会创建EglWindow和EGLSurface,然后创建上下文EGLContext,完成baseShape的初始化,默认使用Cube进行初始化。