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Searched refs:Cube (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/include/data_type/geometry/
H A Dcube.h22 class Cube : public Geometry {
24Cube(std::string name, float width, float height, float depth, Vec3& position) : Geometry(name, po… in Cube() function
26 virtual ~Cube() {}; in ~Cube()
50 const auto& m = reinterpret_cast<const Cube&>(obj); in IsEqual()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp1219 auto& cube = static_cast<Cube &>(*entity); in CreateNode()
/ohos5.0/docs/zh-cn/application-dev/
H A DSamples.md2085 …) 。在opengl_draw.cpp里面Init方法会创建EglWindow和EGLSurface,然后创建上下文EGLContext,完成baseShape的初始化,默认使用Cube进行初始化。