Searched refs:DEFAULT_DIRECTION (Results 1 – 5 of 5) sorted by relevance
23 const DEFAULT_DIRECTION: number = 1;125 globalThis.textInputClient.moveCursorSync(DEFAULT_DIRECTION);
27 constexpr int32_t DEFAULT_DIRECTION = 0; variable183 ListModelNG::SetListDirection(frameNode, DEFAULT_DIRECTION); in ResetListDirection()
38 constexpr int32_t DEFAULT_DIRECTION = 0; variable250 ListModelNG::SetListDirection(frameNode, DEFAULT_DIRECTION); in ResetListDirection()
200 const int32_t DEFAULT_DIRECTION = 1; // FlexDirection::COLUMN variable
204 extern const int32_t DEFAULT_DIRECTION; // FlexDirection::COLUMN