Home
last modified time | relevance | path

Searched refs:DETECTED (Results 1 – 14 of 14) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/gestures/
H A Dpinch_recognizer.cpp88 if (state_ != DetectState::DETECTED) { in HandleTouchUpEvent()
107 if (state_ != DetectState::DETECTED) { in HandleTouchUpEvent()
136 state_ = DetectState::DETECTED; in HandleTouchMoveEvent()
139 } else if (state_ == DetectState::DETECTED && refereeState_ == RefereeState::SUCCEED) { in HandleTouchMoveEvent()
169 state_ = DetectState::DETECTED; in HandleTouchMoveEvent()
172 if (state_ == DetectState::DETECTED) { in HandleTouchMoveEvent()
H A Dexclusive_recognizer.cpp103 if (activeRecognizer_ && activeRecognizer_->GetDetectState() != DetectState::DETECTED) { in HandleEvent()
128 if (state_ == DetectState::DETECTED) { in BatchAdjudicate()
157 tmpRecognizer->GetDetectState() == DetectState::DETECTED) { in BatchAdjudicate()
159 state_ = DetectState::DETECTED; in BatchAdjudicate()
206 state_ = DetectState::DETECTED; in AcceptSubGesture()
H A Ddrag_recognizer.cpp38 dragInfo.states_ = DetectState::DETECTED; in OnAccepted()
111 if (dragInfo.states_ == DetectState::DETECTED) { in HandleTouchMoveEvent()
152 if (dragInfo.states_ == DetectState::DETECTED) { in HandleTouchUpEvent()
159 if (otherDragInfo.states_ == DetectState::DETECTED) { in HandleTouchUpEvent()
203 if (dragInfo.states_ == DetectState::DETECTED) { in HandleTouchCancelEvent()
H A Dpress_recognizer.cpp28 state_ = DetectState::DETECTED; in OnAccepted()
81 } else if (state_ == DetectState::DETECTED) { in HandleTouchUpEvent()
96 } else if (state_ == DetectState::DETECTED) { in HandleTouchMoveEvent()
H A Dparallel_recognizer.cpp28 if (recognizer->GetDetectState() == DetectState::DETECTED) { in OnAccepted()
112 return (refereeState == RefereeState::SUCCEED && currState != DetectState::DETECTED) || in IsRecognizeEnd()
121 state_ = DetectState::DETECTED; in BatchAdjudicate()
H A Drotation_recognizer.cpp69 if (state_ != DetectState::DETECTED) { in HandleTouchUpEvent()
105 state_ = DetectState::DETECTED; in HandleTouchMoveEvent()
108 } else if (state_ == DetectState::DETECTED && refereeState_ == RefereeState::SUCCEED) { in HandleTouchMoveEvent()
H A Dpan_recognizer.cpp151 if (state_ != DetectState::DETECTED) { in HandleTouchUpEvent()
185 state_ = DetectState::DETECTED; in HandleTouchMoveEvent()
191 } else if (state_ == DetectState::DETECTED && refereeState_ == RefereeState::SUCCEED) { in HandleTouchMoveEvent()
247 state_ = DetectState::DETECTED; in HandleTouchMoveEvent()
252 } else if (state_ == DetectState::DETECTED && refereeState_ == RefereeState::SUCCEED) { in HandleTouchMoveEvent()
H A Dsequenced_recognizer.cpp66 if (recognizers_[activeIndex]->GetDetectState() == DetectState::DETECTED) { in OnPending()
103 …(curRecognizer->GetRefereeState() == RefereeState::SUCCEED && currState != DetectState::DETECTED) { in HandleEvent()
145 state_ = DetectState::DETECTED; in BatchAdjudicate()
H A Dlong_press_recognizer.cpp107 if (state_ != DetectState::DETECTED) { in HandleTouchUpEvent()
130 if (state_ == DetectState::DETECTED && refereeState_ == RefereeState::SUCCEED) { in HandleTouchMoveEvent()
163 state_ = DetectState::DETECTED; in HandleOverdueDeadline()
H A Dslide_recognizer.cpp245 state_ = DetectState::DETECTED; in HandleTouchMoveEvent()
250 } else if (state_ == DetectState::DETECTED && refereeState_ == RefereeState::SUCCEED) { in HandleTouchMoveEvent()
277 state_ = DetectState::DETECTED; in HandleTouchMoveEvent()
282 } else if (state_ == DetectState::DETECTED) { in HandleTouchMoveEvent()
H A Dtimeout_recognizer.cpp96 if (GetChild()->GetDetectState() == DetectState::DETECTED) { in OnAccepted()
134 state_ = DetectState::DETECTED; in BatchAdjudicate()
H A Dclick_recognizer.cpp175 if (state_ == DetectState::DETECTED) { in HandleTouchUpEvent()
192 state_ = DetectState::DETECTED; in HandleTouchUpEvent()
H A Dgesture_recognizer.h31 enum class DetectState { READY, DETECTING, DETECTED }; enumerator
H A Dgesture_referee.cpp302 if ((blockedMember)->GetDetectState() == DetectState::DETECTED) { in UnBlockGesture()