Searched refs:DIRECTION_LEFT_TO_RIGHT (Results 1 – 5 of 5) sorted by relevance
132 return (curPos_.x > startPos_.x) ? DIRECTION_LEFT_TO_RIGHT : DIRECTION_RIGHT_TO_LEFT; in GetDragDirection()160 static constexpr uint8_t DIRECTION_LEFT_TO_RIGHT = 0; variable
27 constexpr uint8_t DIRECTION_LEFT_TO_RIGHT = 0; variable138 EXPECT_EQ(dragEvent_->GetDragDirection(), DIRECTION_LEFT_TO_RIGHT);
289 …dragDistanceX > 0 || (dragDistanceX == 0 && dragDirection == DragEvent::DIRECTION_LEFT_TO_RIGHT)) { in CalculateDragDistance()377 …dir = (lastRotateLen >= 0) ? DragEvent::DIRECTION_LEFT_TO_RIGHT : DragEvent::DIRECTION_RIGHT_TO_LE… in OnRotateEndEvent()
219 …dir = (lastRotateLen >= 0) ? DragEvent::DIRECTION_LEFT_TO_RIGHT : DragEvent::DIRECTION_RIGHT_TO_LE… in OnRotateEndEvent()461 dragDirection == DragEvent::DIRECTION_LEFT_TO_RIGHT)) { in RefreshCurrentViewByThrow()
92 case DragEvent::DIRECTION_LEFT_TO_RIGHT: { in CreateSwipeEvent()